
Description, catalog fields, rules text, and how it plays—in one place.
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It dips its large bill in the sea, then scoops up numerous prey along with water.
Abilities, attacks, weakness & resistance
Choose up to 2 basic Water Energy cards from your hand and attach them to Pelipper. Remove 2 damage counters for each Energy card attached in this way.
Does 30 times the number of Energy cards attached to Pelipper. Then, put all Energy cards attached to Pelipper on top of your deck. Shuffle your deck afterward.
Other cards from Great Encounters

Palkia LV.X (Holofoil)

Dialga LV.X (Holofoil)

Darkrai LV.X (Holofoil)

Cresselia LV.X (Holofoil)

Rare Candy (Stephen Silvestro)

Rare Candy (Reverse Holofoil)

Rare Candy (Jason Martinez)

Rare Candy (Jason Klaczynski)

Rare Candy (Dylan Lefavour)

Rare Candy (David Cohen)

Rare Candy

Premier Ball (Reverse Holofoil)
Pelipper (dp4-48) is a Stage 1 Water-type Pokémon from the Great Encounters set, printed as an Uncommon. Its Guzzle attack lets you attach up to two basic Water Energy from your hand and heal 2 damage counters per Energy attached, while Jet Return deals 30× damage based on attached Energy then returns all those Energy cards to the top of your deck. With a single Colorless retreat cost, Lightning weakness, and Fighting resistance, it functions as an energy-accelerator and potential heavy hitter that cycles energy back into your deck for reuse.
Catalog pricing data as of 21 Apr 2026, 07:06
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