
Description, catalog fields, rules text, and how it plays—in one place.
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If you play this card from your hand, the Pokémon you attach it to is no longer Asleep, Confused, Paralyzed, or Poisoned. Full Heal Energy provides Colorless energy. (Doesn't count as a basic Energy card.)
Abilities, attacks, weakness & resistance
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Full Heal Energy (base5-81) is a Special Energy from the Rocket set that provides Colorless energy while not counting as a basic Energy. If attached to a Pokémon when played from your hand, it immediately removes Asleep, Confused, Paralyzed, and Poisoned conditions from that Pokémon. The card functions as an energy attachment with a built-in status-healing effect useful for maintaining attacker availability.
Catalog pricing data as of 16 Apr 2026, 13:58