
Description, catalog fields, rules text, and how it plays—in one place.
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If you play this card from your hand, the Pokémon you attach it to is no longer Asleep, Confused, Paralyzed, or Poisoned. Full Heal Energy provides Colorless energy. (Doesn't count as a basic Energy card.)
Abilities, attacks, weakness & resistance
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Full Heal Energy (base5-81 First Edition) is a Special Energy card from the Rocket set that counts as nonbasic Colorless energy. If you play it from your hand and attach it, the Pokémon it’s attached to is cured of Asleep, Confused, Paralyzed, and Poisoned. It serves both as an energy source and a one-time status cleanser, useful for keeping attackers or key evolution lines active.
Catalog pricing data as of 1 May 2026, 07:42