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Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
Abilities, attacks, weakness & resistance
Other cards from Streets of New Capenna
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Hostile Takeover (SNC 310) is a rare sorcery from Streets of New Capenna. It sets one target creature’s base power/toughness to 1/1 and another target creature’s base power/toughness to 4/4 until end of turn, then deals 3 damage to each creature. The spell’s distributed boost and global damage effect can be used both offensively to clear blockers or defensively to reshape combat outcomes.
Catalog pricing data as of 28 Apr 2026, 08:56