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Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Abilities, attacks, weakness & resistance
Other cards from Streets of New Capenna
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Hold for Ransom (SNC 16, foil) is a white Enchantment — Aura from Streets of New Capenna that enchants a creature. The enchanted creature can't attack or block and gains an activated ability allowing its controller to pay 7 to sacrifice it and let the Aura's controller draw a card, activatable only as a sorcery. This card functions as removal and card-advantage engine by immobilizing a blocker or attacker while offering a delayed draw trigger.
Catalog pricing data as of 5 May 2026, 09:19