
March of the Machine: The Aftermath · #70
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This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
Abilities, attacks, weakness & resistance
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Animist's Might (MAT-70) is a green sorcery from March of the Machine: The Aftermath. It can cost {2} less if it targets a legendary creature you control and causes that creature to deal damage equal to twice its power to a target creature or planeswalker an opponent controls. The card is mainly a removal or trade tool that scales with your creature's power and rewards legendary creature decks.
Catalog pricing data as of 21 Apr 2026, 07:08