
March of the Machine: The Aftermath · #20
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This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
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Animist's Might (MAT-20) is a green sorcery from March of the Machine: The Aftermath. It can cost {2} less if it targets a legendary creature you control, and it causes a creature you control to deal damage equal to twice its power to a target creature or planeswalker an opponent controls. The card enables high-power creatures to trade favorably or finish off opposing permanents by doubling their power into direct damage.
Catalog pricing data as of 18 Apr 2026, 11:37