
March of the Machine: The Aftermath · #20
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This spell costs {2} less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.
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Animist's Might (MAT 20, foil) is a green sorcery from the March of the Machine: The Aftermath set. It can be cast for {2}{G}, costs {2} less if it targets a legendary creature you control, and causes a creature you control to deal damage equal to twice its power to a target creature or planeswalker you don't control. The card serves as a removal or combat-finisher by using a large attacker (often legendary) to remove opposing threats or finish a planeswalker.
Catalog pricing data as of 26 Apr 2026, 09:44