
Description, catalog fields, rules text, and how it plays—in one place.
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It has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear.
Abilities, attacks, weakness & resistance
This Pokémon can't use Zap Cannon during your next turn.
Other cards from Ultra Prism

Solgaleo-GX (Holofoil)

Lunala-GX (Holofoil)

Unit Energy LightningPsychicMetal (Holofoil)

Unit Energy GrassFireWater (Holofoil)

Peeking Red Card (Holofoil)

Missing Clover (Holofoil)

Escape Board (Holofoil)

Crushing Hammer (Holofoil)

Palkia-GX (Holofoil)

Dialga-GX (Holofoil)

Dusk Mane Necrozma-GX (Holofoil)

Celesteela-GX (Holofoil)
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Magneton (sm5-82) is a Metal-type Stage 1 Pokémon from the Ultra Prism set with Uncommon rarity. It has a low-cost Ram attack dealing 20 damage and a stronger Zap Cannon that deals 80 damage but prevents using that attack on your next turn. It features Fire weakness, Psychic resistance, and a two-colorless retreat cost which informs its defensive and energy requirements.
Catalog pricing data as of 21 Apr 2026, 04:30