
Ultra Prism · #161
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Pokémon-GX rule: When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards.
Abilities, attacks, weakness & resistance
Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch it with your Active Pokémon.
This attack's damage isn't affected by Resistance.
You can use this attack only if you have more Prize cards remaining than your opponent. Prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. (You can't use more than 1 GX attack in a game.)
Other cards from Ultra Prism

Solgaleo-GX (Holofoil)

Lunala-GX (Holofoil)

Unit Energy LightningPsychicMetal (Holofoil)

Unit Energy GrassFireWater (Holofoil)

Peeking Red Card (Holofoil)

Missing Clover (Holofoil)

Escape Board (Holofoil)

Crushing Hammer (Holofoil)

Palkia-GX (Holofoil)

Dialga-GX (Holofoil)

Dusk Mane Necrozma-GX (Holofoil)

Celesteela-GX (Holofoil)
Dawn Wings Necrozma-GX (sm5-161) is a Psychic Basic Pokémon-GX from the Ultra Prism set with the Invasion Ability and GX attack printed as a holofoil Rare Rainbow. Its Invasion Ability lets you switch it from your Bench to Active once during your turn before attacking, and its Dark Flash deals 120 damage while ignoring Resistance. Its Moon's Eclipse-GX is a 180-damage GX attack that also prevents all effects of attacks to this Pokémon on your opponent's next turn, usable only when you have more Prize cards remaining than your opponent.
Catalog pricing data as of 22 Apr 2026, 08:52
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