
Description, catalog fields, rules text, and how it plays—in one place.
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The end of its tail serves as a buoy that keeps it from drowning, even in a vicious current.
Abilities, attacks, weakness & resistance
Flip a coin. If heads, prevent all damage done to Marill during your opponent's next turn. (Any other effects of attacks still happen.)
Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, Marill does 10 damage to itself.
Other cards from Neo Genesis

Water Energy (Unlimited)

Water Energy (First Edition)

Psychic Energy (Unlimited)

Psychic Energy (First Edition)

Lightning Energy (Unlimited)

Lightning Energy (First Edition)

Grass Energy (Unlimited)

Grass Energy (First Edition)

Fire Energy (Unlimited)

Fire Energy (First Edition)

Fighting Energy (Unlimited)

Fighting Energy (First Edition)
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Marill (neo1-66 Unlimited) is a Basic Water-type Pokémon from the Neo Genesis expansion with common rarity. It has two attacks: Defense Curl can prevent all damage to Marill on the opponent's next turn if you flip heads, and Bubble Bomb deals 30 damage but risks self-damage or paralysis effects on the defender depending on a coin flip. Its small retreat cost and Lightning weakness shape how it fits into lightweight, early-game or evolving lines.
Catalog pricing data as of 20 Apr 2026, 01:41