
Neo Genesis · #7
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Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Abilities, attacks, weakness & resistance
The Defending Pokémon is now Asleep.
If this attack damages the Defending Pokémon (after applying Weakness and Resistance), remove 1 damage counter from Jumpluff, if it has any.
Other cards from Neo Genesis

Water Energy (Unlimited)

Water Energy (First Edition)

Psychic Energy (Unlimited)

Psychic Energy (First Edition)

Lightning Energy (Unlimited)

Lightning Energy (First Edition)

Grass Energy (Unlimited)

Grass Energy (First Edition)

Fire Energy (Unlimited)

Fire Energy (First Edition)

Fighting Energy (Unlimited)

Fighting Energy (First Edition)
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Jumpluff (Neo Genesis 7/111 First Edition Holofoil) is a Stage 2 Grass-type Pokémon card featuring Rare Holo artwork. It has two attacks: Sleep Powder which puts the Defending Pokémon to sleep, and Leech Seed which deals damage and can heal Jumpluff by removing a damage counter if damage is dealt. The card carries Fire ×2 weakness, Fighting −30 resistance, and a zero retreat cost, supporting defensive and status-based roles in play.
Catalog pricing data as of 22 Apr 2026, 19:12