
Description, catalog fields, rules text, and how it plays—in one place.
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Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Abilities, attacks, weakness & resistance
Other cards from Outlaws of Thunder Junction
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Take the Fall (OTJ-73) is a one-mana blue instant from Outlaws of Thunder Junction. It reduces a target creature’s power this turn (by an extra -3 if you control a creature with Assassin, Mercenary, Pirate, Rogue, or Warlock) and also lets you draw a card. The card supports aggressive tempo plays or trades while providing card advantage to refill your hand.
Catalog pricing data as of 3 May 2026, 21:25