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Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura. {W}: Return this Aura to its owner's hand.
Abilities, attacks, weakness & resistance
Other cards from Mystery Booster 2
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Flickering Ward (MB2-11) is a white Enchantment — Aura from Mystery Booster 2 that enchants a creature. As it enters, you choose a color and the enchanted creature gains protection from that color while the Aura remains attached, and you may pay W to return the Aura to its owner's hand. The protection can force other blocked Auras of the chosen color to fall off the creature while this Aura persists, making it useful for temporary immunity and for protecting the creature from a chosen color's interactions.
Catalog pricing data as of 26 Apr 2026, 05:03