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Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.
Abilities, attacks, weakness & resistance
Other cards from Mystery Booster 2
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Ball Lightning (MB2-130) is a red Creature — Elemental from the Mystery Booster 2 set with power 6 and toughness 1. It has haste and trample, enabling immediate and overwhelming combat damage, but must be sacrificed at the beginning of the end step. Its role is as a high-impact, short-duration attacker for finishing or swinging combat in your favor.
Catalog pricing data as of 4 May 2026, 05:31