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{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Abilities, attacks, weakness & resistance
Other cards from Mystery Booster 2
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Arcane Lighthouse (MB2-102) is an Uncommon land reprint from the Mystery Booster 2 set. It taps for {C} and has an activated {1}, {T} ability that makes creatures your opponents control lose hexproof and shroud and prevents them from gaining those keywords until end of turn. The ability only affects creatures opponents control when it resolves and doesn’t stop keyword-granting effects that apply after resolution or to creatures that enter later in the turn.
Catalog pricing data as of 15 Apr 2026, 08:28