
Adventures in the Forgotten Realms · #211
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Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. {3}{G}: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
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Werewolf Pack Leader (AFR-211) is a green Creature — Human Werewolf. It has pack tactics that lets you draw a card if you attacked with creatures whose total power was at least 6 this combat. For {3}{G} it becomes a base 5/3 with trample and ceases to be a Human until end of turn, enabling a temporary power boost and tribal interaction changes.
Catalog pricing data as of 15 Apr 2026, 00:19