
Adventures in the Forgotten Realms · #401
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This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
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Magic Missile (AFR 401 — foil) is an uncommon red sorcery. It can't be countered and deals three damage divided as you choose among one, two, or three targets. It functions as a low-cost, flexible burn spell that can be used for removal or to finish opponents in red decks.
Catalog pricing data as of 12 Apr 2026, 09:21