
Adventures in the Forgotten Realms · #233
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(Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
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Sorcerer Class (AFR 233, foil) is an Enchantment — Class from Adventures in the Forgotten Realms that enters and immediately replaces your starting class progression. When it enters the battlefield you draw two cards then discard two cards, and it has level-up activated abilities to gain levels. At level 2 it gives creatures mana abilities to produce blue or red mana usable for instants, sorceries, or gaining class levels, and at level 3 it makes each instant or sorcery you cast deal damage to each opponent equal to the number of instants and sorceries you cast that turn.
Catalog pricing data as of 22 Apr 2026, 20:59