
Adventures in the Forgotten Realms · #116
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Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
Abilities, attacks, weakness & resistance
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Ray of Enfeeblement (AFR 116) is a black instant from Adventures in the Forgotten Realms. It gives target creature -4/-1 until end of turn, or -4/-4 instead if that creature is white. This makes it a cheap one-mana answer for weakening or removing small attackers or blocking white creatures more reliably.
Catalog pricing data as of 22 Apr 2026, 21:28