
Adventures in the Forgotten Realms · #67
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Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on their choice of the top or bottom of their library. 20 | Gain control of it until the end of your next turn.
Abilities, attacks, weakness & resistance
Other cards from Adventures in the Forgotten Realms
Power of Persuasion (AFR 67) is a blue sorcery from Adventures in the Forgotten Realms. It targets an opponent's creature and instructs you to roll a d20 to determine whether you return it to hand, put it on top or bottom of its owner's library, or gain control of it until the end of your next turn. The card provides a variable-control effect that can function as removal, temporary theft, or repositioning depending on the roll.
Catalog pricing data as of 22 Apr 2026, 21:22
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