
Adventures in the Forgotten Realms · #154
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This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
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Magic Missile (AFR 154) is a red sorcery from Adventures in the Forgotten Realms that costs {1}{R}{R}. The spell can’t be countered and deals 3 damage divided as you choose among one, two, or three targets, with the damage allocation decided as you cast it. Its role is direct removal and reach for low-toughness creatures or planeswalkers and incidental player damage in aggressive or midrange decks.
Catalog pricing data as of 22 Apr 2026, 20:52