
Adventures in the Forgotten Realms · #59
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Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
Abilities, attacks, weakness & resistance
Other cards from Adventures in the Forgotten Realms
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Fly (AFR 59) is an uncommon Enchantment — Aura from Adventures in the Forgotten Realms that enchants a creature. The enchanted creature gains flying and grants “Whenever this creature deals combat damage to a player, venture into the dungeon,” triggering dungeon progression when it connects. As a one-mana blue aura, it serves as an efficient evasive upgrade and a way to advance dungeon-based synergies.
Catalog pricing data as of 22 Apr 2026, 19:23