
Adventures in the Forgotten Realms · #59
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Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
Abilities, attacks, weakness & resistance
Other cards from Adventures in the Forgotten Realms
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Fly (AFR 59, foil) is an Enchantment — Aura from Adventures in the Forgotten Realms that costs one blue mana. It enchants a creature and gives it flying while also granting “Whenever this creature deals combat damage to a player, venture into the dungeon.” This card supports aggressive or evasion-focused creature strategies and can trigger dungeon effects repeatedly if the enchanted creature connects with an opponent. Introduced in Adventures in the Forgotten Realms as a one-mana aura that grants flying and a dungeon trigger.
Catalog pricing data as of 22 Apr 2026, 19:22