
Adventures in the Forgotten Realms · #378
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Flying This creature can't block. Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
Abilities, attacks, weakness & resistance
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Flameskull (AFR 378) is a red Creature — Skeleton from the Adventures in the Forgotten Realms expansion. It has flying, can't block, and a Rejuvenation trigger that exiles it when it dies and lets you exile the top card of your library to play one of those cards until the end of your next turn. Its combination of a 3/1 evasive attacker and a post-death replay effect gives it both early pressure and card-advantage potential.
Catalog pricing data as of 22 Apr 2026, 20:34