
Adventures in the Forgotten Realms · #12
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Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
Abilities, attacks, weakness & resistance
Other cards from Adventures in the Forgotten Realms
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Divine Smite (AFR #12, Foil) is a white instant from Adventures in the Forgotten Realms. It phases out a target creature or planeswalker an opponent controls, with an additional clause that exiles the permanent instead if it is black. The effect temporarily removes the permanent from the game state until its controller's next untap step, causing it to leave combat and suspending its abilities while phased out.
Catalog pricing data as of 22 Apr 2026, 20:39