
Adventures in the Forgotten Realms · #92
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Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
Abilities, attacks, weakness & resistance
Other cards from Adventures in the Forgotten Realms
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Check for Traps (AFR 92) is a black sorcery from Adventures in the Forgotten Realms. When cast, an opponent reveals their hand and you exile a chosen nonland card from it; if that card is an instant or has flash they lose 1 life, otherwise you lose 1 life. The card functions as a small risk–reward hand disruption tool that can punish instant-based interaction or provide soft tempo advantage.
Catalog pricing data as of 15 Apr 2026, 05:39