
Adventures in the Forgotten Realms · #A-7
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When Cloister Gargoyle enters, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying.
Abilities, attacks, weakness & resistance
Other cards from Adventures in the Forgotten Realms
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A-Cloister Gargoyle (A-7) is an Artifact Creature — Gargoyle from Adventures in the Forgotten Realms. When it enters the battlefield it makes you venture into the dungeon, and once you've completed a dungeon it gets +3/+0 and gains flying. It functions as a small white two-mana creature that can grow and gain evasion after dungeon progress, fitting roles in aggressive or tempo white artifact creature decks.
Catalog pricing data as of 22 Apr 2026, 21:26