
Supreme Victors · #115
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It mimics the expressions and motions of those it sees to understand the feelings of others.
Abilities, attacks, weakness & resistance
Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.
Choose 1 of the Defending Pokémon's attacks. That Pokémon can use only that attack during your opponent's next turn.
Other cards from Supreme Victors

Zapdos (Holofoil)

Moltres (Holofoil)

Articuno (Holofoil)

Staraptor FB LV.X (Holofoil)

Rayquaza C LV.X (Holofoil)

Garchomp C LV.X (Yuta Komatsuda)

Garchomp C LV.X (Holofoil)

Electivire FB LV.X (Holofoil)

Charizard G LV.X (Holofoil)

Blaziken FB LV.X (Holofoil)

Absol G LV.X (Holofoil)

VS Seeker (Reverse Holofoil)
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Mime Jr. is a Basic Psychic Pokémon with a single Colorless-cost Encore attack that restricts the Defending Pokémon to one attack on the opponent's next turn. It has a Poké-Power called Baby Evolution that lets you evolve it into Mr.
Catalog pricing data as of 25 Apr 2026, 08:06