
Rising Rivals · #107
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Put this card onto your Active Hippowdon. Hippowdon LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.
Abilities, attacks, weakness & resistance
Once during a game on your turn (before your attack), each player shuffles all cards in play (excluding Pokémon and Supporter cards) into his or her deck. You can't use more than 1 Sand Reset Poké-Power each game.
Discard 2 Fighting Energy attached to Hippowdon and choose 2 of your opponent's Benched Pokémon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)
Other cards from Rising Rivals

Surfing Pikachu (Holofoil)

Flying Pikachu (Holofoil)

Pikachu (Holofoil)

Snorlax LV.X (Holofoil)

Mismagius GL LV.X (Holofoil)

Luxray GL LV.X (Yuta Komatsuda)

Luxray GL LV.X (Tsubasa Nakamura)

Luxray GL LV.X (Stephen Silvestro)

Luxray GL LV.X (Mychael Bryan)

Luxray GL LV.X (Holofoil)

Infernape E4 LV.X (Holofoil)

Gallade E4 LV.X (Holofoil)
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Hippowdon LV.X (pl2-107) is a Fighting-type Level-Up Pokémon holo from Rising Rivals that is played by placing it onto your Active Hippowdon. It has the Sand Reset Poké-Power which once per game lets each player shuffle most cards in play back into their deck, and an attack, Double Shoot, that discards two Fighting Energy to deal 40 damage to two of your opponent's Benched Pokémon. The card carries significant retreat and energy costs, and its role is typically as a late-game finisher or disruptive tech using the LV.X power to reset board resources.
Catalog pricing data as of 25 Apr 2026, 16:09