
Neo Revelation · #10
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Three Magnemites are linked by a strong magnetic force. Earaches will occur if you get too close.
Abilities, attacks, weakness & resistance
As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Magnemites, Magnetons, or Dark Magnetons and attach it to a different 1 of your Magnemites, Magnetons, and Dark Magnetons. This power can't be used if Magneton is Asleep, Confused, or Paralyzed.
If there are any Lightning Energy cards in your discard pile, attach 1 of them to Magneton.
Other cards from Neo Revelation

Shining Magikarp (Unlimited Holofoil)

Shining Magikarp (First Edition Holofoil)

Shining Gyarados (Unlimited Holofoil)

Shining Gyarados (First Edition Holofoil)

Old Rod (Unlimited)

Old Rod (First Edition)

Rocket's Hideout (Unlimited)

Rocket's Hideout (First Edition)

Pokémon Breeder Fields (Unlimited)

Pokémon Breeder Fields (First Edition)

Healing Field (Unlimited)

Healing Field (First Edition)
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Magneton (neo3-10 Unlimited Holofoil) is a Metal-type Stage 1 Pokémon from the Neo Revelation expansion. It has the Electromagnetic Power Pokémon Power that lets you move Energy between your Magnemite-, Magneton-, and Dark Magneton-family Pokémon during your turn and an attack called Plasma that can retrieve a Lightning Energy from your discard pile and deal 30 damage. Its resistances, weaknesses, and two retreat cost define its defensive and mobility profile in battle.
Catalog pricing data as of 21 Apr 2026, 12:50