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It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.
Abilities, attacks, weakness & resistance
Once during your turn (before your attack), you may change Lanturn's type to Water until the end of your turn. This power can't be used if Lanturn is Asleep, Confused, or Paralyzed. If Lanturn becomes Asleep, Confused, or Paralyzed after you have used this power, its type changes back to Lightning.
Flip a coin. If heads, the Defending Pokémon is now Confused.
Other cards from Neo Revelation

Shining Magikarp (Unlimited Holofoil)

Shining Magikarp (First Edition Holofoil)

Shining Gyarados (Unlimited Holofoil)

Shining Gyarados (First Edition Holofoil)

Old Rod (Unlimited)

Old Rod (First Edition)

Rocket's Hideout (Unlimited)

Rocket's Hideout (First Edition)

Pokémon Breeder Fields (Unlimited)

Pokémon Breeder Fields (First Edition)

Healing Field (Unlimited)

Healing Field (First Edition)
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Lanturn (neo3-32-Unlimited) is a Stage 1 Lightning Pokémon from the Neo Revelation set with Uncommon rarity. It has the Pokémon Power Submerge, which lets you change its type to Water until end of turn unless it is Asleep, Confused, or Paralyzed. Its Blinding Light attack deals 30 damage and can Confuse the Defending Pokémon on a coin flip, and it has a two-colorless retreat cost and Fighting weakness.
Catalog pricing data as of 19 Apr 2026, 21:14