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Light Machamp (First Edition)

Neo Destiny · #25

HP 100RareFighting
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Overview

Legality, special rules, and flavor text

Format legality

  • StandardNot Legal
  • UnlimitedLegal
  • ExpandedNot Legal
  • Gym Leader ChallengeNot Legal

Flavor text

It uses its four arms in combat to unleash a ceaseless flurry of punches.

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
neo4-25--firstEdition
Name
Light Machamp (First Edition)
Number
25
Printed number
25/105
Rarity
Rare
Rarity code
Variant
First Edition

Type line & stats

Supertype
Pokémon
Subtypes
Stage 2
HP
100
Evolves from
Light Machoke

Set, artist & references

Retreat cost
2
Language
English
Set name
Neo Destiny
Game name
Pokémon

Battle

Abilities, attacks, weakness & resistance

Abilities

  • Pokémon Power: Tag Team

    When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.

Attacks

  • Beatdown50Cost: 3

    If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50.

Weaknesses

  • Psychic ×2

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More in this set

Other cards from Neo Destiny

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