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Lt. Surge's Electrode (First Edition)

Gym Challenge · #52

HP 70UncommonLightning
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Overview

Legality, special rules, and flavor text

Format legality

  • StandardNot Legal
  • UnlimitedLegal
  • ExpandedNot Legal
  • Gym Leader ChallengeNot Legal

Card details

Printing, type line, and catalog data

Identity & printing

Card ID
gym2-52--firstEdition
Name
Lt. Surge's Electrode (First Edition)
Number
52
Printed number
52/132
Rarity
Uncommon
Rarity code
Variant
First Edition

Type line & stats

Supertype
Pokémon
Subtypes
Stage 1
HP
70
Evolves from
Lt. Surge's Voltorb

Set, artist & references

Retreat cost
2
Language
English
Game name
Pokémon

Battle

Abilities, attacks, weakness & resistance

Abilities

  • Pokémon Power: Shock Blast

    If Lt. Surge's Electrode is your Active Pokémon and gets damaged (even if it's Knocked Out), flip a coin. If tails, this power does 20 damage to each Active Pokémon. This power works even if Lt. Surge's Electrode is already Asleep, Confused, or Paralyzed when it takes damage.

Attacks

  • Power Ball30+Cost: 3

    Flip 3 coins. This attack does 30 damage plus 10 more damage for each heads.

Weaknesses

  • Fighting ×2

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More in this set

Other cards from Gym Challenge

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