
Description, catalog fields, rules text, and how it plays—in one place.
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Your opponent shuffles his or her hand into his or her deck and draws 4 cards. You may play as many Item cards as you like during your turn (before your attack).
Abilities, attacks, weakness & resistance
Other cards from Generations

Imakuni?

Fairy Energy (Reverse Holofoil)

Fairy Energy

Metal Energy (Reverse Holofoil)

Metal Energy

Darkness Energy (Reverse Holofoil)

Darkness Energy

Fighting Energy (Reverse Holofoil)

Fighting Energy

Psychic Energy (Reverse Holofoil)

Psychic Energy

Lightning Energy (Reverse Holofoil)
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Red Card (printed number 71/83) is a Trainer — Item card from the Generations expansion in a Reverse Holofoil variant. When played, it forces the opponent to shuffle their hand into their deck and draw four cards, and it confirms you may play any number of Item cards on your turn. This card functions as a disruption tool that can randomize an opponent’s resources while still allowing you to use multiple Items in the same turn.
Catalog pricing data as of 28 Apr 2026, 16:15