
Description, catalog fields, rules text, and how it plays—in one place.
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It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
Abilities, attacks, weakness & resistance
Once during your turn (before your attack), you may put Mr. Mime from your hand onto Mime Jr. (this counts as evolving Mime Jr.) and remove all damage counters from Mime Jr.
Shuffle your hand into your deck. Then, draw a number of cards equal to the number of cards in your opponent's hand.
Other cards from Diamond & Pearl

Metal Energy (Reverse Holofoil)

Metal Energy (Normal Unnumbered)

Metal Energy

Darkness Energy (Reverse Holofoil)

Darkness Energy (Normal Unnumbered)

Darkness Energy

Fighting Energy (Normal Unnumbered)

Fighting Energy

Psychic Energy (Normal Unnumbered)

Psychic Energy

Lightning Energy (Normal Unnumbered)

Lightning Energy
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A Basic Psychic-type Pokémon with a Poké-Power that lets you evolve it directly from the corresponding Stage 1 in hand and heal all damage counters when you do. Its attack forces a hand reshuffle then draws cards based on the opponent's hand size, allowing hand size manipulation and potential recovery. Introduced in the Generation IV TCG era, this baby Pokémon card showcases an early form of a species that later received a stage-one evolution in the same block of sets.
Catalog pricing data as of 21 Apr 2026, 06:25