
Description, catalog fields, rules text, and how it plays—in one place.
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Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Abilities, attacks, weakness & resistance
If Marill is evolved from Azurill, this attack does 10 damage plus 20 more damage.
Switch Marill with 1 of your Benched Pokémon.
Other cards from Diamond & Pearl

Metal Energy (Reverse Holofoil)

Metal Energy (Normal Unnumbered)

Metal Energy

Darkness Energy (Reverse Holofoil)

Darkness Energy (Normal Unnumbered)

Darkness Energy

Fighting Energy (Normal Unnumbered)

Fighting Energy

Psychic Energy (Normal Unnumbered)

Psychic Energy

Lightning Energy (Normal Unnumbered)

Lightning Energy
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Marill (dp1-88 Reverse Holofoil) is a Basic Water-type Pokémon common from the Diamond & Pearl set. It has Rollout which does 10 damage and can deal 30 if evolved from Azurill, and Splas hing Turn that does 20 damage and switches Marill with a Benched Pokémon. Its low retreat cost and minor Lightning weakness make it a simple early-game stretcher or charger in casual decks.
Catalog pricing data as of 25 Apr 2026, 20:50