
Description, catalog fields, rules text, and how it plays—in one place.
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Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
Abilities, attacks, weakness & resistance
If Marill is evolved from Azurill, this attack does 10 damage plus 20 more damage.
Switch Marill with 1 of your Benched Pokémon.
Other cards from Diamond & Pearl

Metal Energy (Reverse Holofoil)

Metal Energy (Normal Unnumbered)

Metal Energy

Darkness Energy (Reverse Holofoil)

Darkness Energy (Normal Unnumbered)

Darkness Energy

Fighting Energy (Normal Unnumbered)

Fighting Energy

Psychic Energy (Normal Unnumbered)

Psychic Energy

Lightning Energy (Normal Unnumbered)

Lightning Energy
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Marill (dp1-88) is a Water-type Basic Pokémon from the Diamond & Pearl set and printed as a Common card. It has Rollout, which deals a base 10 damage and does 20 more if it was evolved from Azurill, and Splashing Turn, which deals 20 damage and lets you switch Marill with one of your Benched Pokémon. Debuted in the Diamond & Pearl expansion as a Basic Pokémon.
Catalog pricing data as of 21 Apr 2026, 19:42