
Description, catalog fields, rules text, and how it plays—in one place.
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It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
Abilities, attacks, weakness & resistance
Flip a coin. If heads, choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Other cards from Diamond & Pearl

Metal Energy (Reverse Holofoil)

Metal Energy (Normal Unnumbered)

Metal Energy

Darkness Energy (Reverse Holofoil)

Darkness Energy (Normal Unnumbered)

Darkness Energy

Fighting Energy (Normal Unnumbered)

Fighting Energy

Psychic Energy (Normal Unnumbered)

Psychic Energy

Lightning Energy (Normal Unnumbered)

Lightning Energy
Duskull (dp1-80) is a Basic Psychic-type Pokémon from the Diamond & Pearl expansion featuring art by Atsuko Nishida. It has Disable, which can prevent one of the Defending Pokémon's attacks if you flip heads, and Night Shade, which deals damage to a benched Pokémon. Its weaknesses, resistances, and single retreat cost make it a low-cost, utility attacker useful for early-game play or bench harassment.
Catalog pricing data as of 20 Apr 2026, 01:45
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