
Description, catalog fields, rules text, and how it plays—in one place.
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It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
Abilities, attacks, weakness & resistance
Flip a coin. If heads, choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Other cards from Diamond & Pearl

Metal Energy (Reverse Holofoil)

Metal Energy (Normal Unnumbered)

Metal Energy

Darkness Energy (Reverse Holofoil)

Darkness Energy (Normal Unnumbered)

Darkness Energy

Fighting Energy (Normal Unnumbered)

Fighting Energy

Psychic Energy (Normal Unnumbered)

Psychic Energy

Lightning Energy (Normal Unnumbered)

Lightning Energy
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Duskull (dp1-80) is a Basic Psychic-type Pokémon from the Diamond & Pearl set printed as a common. It has Disable, which can prevent one of the Defending Pokémon's attacks for a turn on a successful coin flip, and Night Shade, which deals damage to a benched opponent's Pokémon. The card carries typical game stats including Darkness weakness, Colorless resistance, and a one-colorless retreat cost, defining its role as a low-cost attacker or utility benched attacker.
Catalog pricing data as of 20 Apr 2026, 01:29