
Description, catalog fields, rules text, and how it plays—in one place.
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It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Abilities, attacks, weakness & resistance
Flip a coin. If heads, prevent all damage done to Azumarill during your opponent's next turn.
If Azumarill has 3 or more Energy attached to it, this attack does 40 damage plus 20 more damage. If Azurill is anywhere under Azumarill, flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Other cards from Diamond & Pearl

Metal Energy (Reverse Holofoil)

Metal Energy (Normal Unnumbered)

Metal Energy

Darkness Energy (Reverse Holofoil)

Darkness Energy (Normal Unnumbered)

Darkness Energy

Fighting Energy (Normal Unnumbered)

Fighting Energy

Psychic Energy (Normal Unnumbered)

Psychic Energy

Lightning Energy (Normal Unnumbered)

Lightning Energy
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Azumarill (dp1-18) is a Water-type Stage 1 Pokémon from the Diamond & Pearl expansion. Its attacks include Defense Curl, which can prevent all damage to Azumarill on the opponent's next turn if a coin flip succeeds, and Bubble Pump, which increases damage when Azumarill has 3 or more Energy and can paralyze the Defending Pokémon if Azurill is under it. The card has a +20 Lightning weakness and a two Colorless retreat cost, making it moderately vulnerable and somewhat costly to withdraw.
Catalog pricing data as of 21 Apr 2026, 23:19