
Description, catalog fields, rules text, and how it plays—in one place.
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It becomes active at night, seeking prey that is exhausted from the day's desert heat.
Abilities, attacks, weakness & resistance
If your opponent's Active Pokémon already has any damage counters on it, this attack does 60 more damage.
Switch 1 of your opponent's Benched Pokémon with their Active Pokémon. This attack does 40 damage to the new Active Pokémon.
Other cards from Crimson Invasion

Water Energy (Holofoil)

Warp Energy (Holofoil)

Counter Energy (Holofoil)

Wishful Baton (Holofoil)

Counter Catcher (Holofoil)

Silvally-GX (Holofoil)

Alolan Exeggutor-GX (Holofoil)

Kartana-GX (Holofoil)

Guzzlord-GX (Holofoil)

Buzzwole-GX (Holofoil)

Nihilego-GX (Holofoil)

Alolan Golem-GX (Holofoil)
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Cacturne (sm4-6 Reverse Holofoil) is a Grass-type Stage 1 Pokémon from the Crimson Invasion set with printed number 6/111. Its attacks are Spike Rend, which deals 30 damage and does 60 more if the opponent's Active Pokémon already has damage counters, and Hunt, which forces a switch of one of the opponent's Benched Pokémon into the Active spot and then deals 40 to the new Active. The card has a ×2 Fire weakness and a two-colorless retreat cost and includes night-themed flavor text about it hunting exhausted prey.
Catalog pricing data as of 21 Apr 2026, 12:54