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This plant blooms when it is absorbing solar energy. It stays on the move to seek sunlight.
Abilities, attacks, weakness & resistance
As often as you like during your turn (before your attack), you may take 1 Grass Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
Other cards from Base

Water Energy (Unlimited)

Water Energy (Unlimited Shadowless)

Water Energy (First Edition Shadowless)

Psychic Energy (Unlimited)

Psychic Energy (Unlimited Shadowless)

Psychic Energy (First Edition Shadowless)

Lightning Energy (Unlimited)

Lightning Energy (Unlimited Shadowless)

Lightning Energy (First Edition Shadowless)

Grass Energy (Unlimited)

Grass Energy (Unlimited Shadowless)

Grass Energy (First Edition Shadowless)
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Venusaur (15/102, Unlimited Holofoil) is a Rare Holo Grass-type Stage 2 Pokémon from the Base expansion illustrated by Mitsuhiro Arita. Its Energy Trans power lets you move one Grass Energy card between your Pokémon as often as you like on your turn, but it cannot be used if Venusaur is Asleep, Confused, or Paralyzed. The Solarbeam attack does 60 damage for four Grass Energy and the card has a retreat cost of two and a Fire weakness of ×2.
Catalog pricing data as of 14 Apr 2026, 20:45