
Description, catalog fields, rules text, and how it plays—in one place.
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No rules listed.
Stores thermal energy in its body. Swims at a steady 8 knots even in intensely cold waters.
Abilities, attacks, weakness & resistance
No abilities listed.
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
Other cards from Base

Water Energy (Unlimited)

Water Energy (Unlimited Shadowless)

Water Energy (First Edition Shadowless)

Psychic Energy (Unlimited)

Psychic Energy (Unlimited Shadowless)

Psychic Energy (First Edition Shadowless)

Lightning Energy (Unlimited)

Lightning Energy (Unlimited Shadowless)

Lightning Energy (First Edition Shadowless)

Grass Energy (Unlimited)

Grass Energy (Unlimited Shadowless)

Grass Energy (First Edition Shadowless)
Dewgong (25/102, Unlimited) is a Water-type Stage 1 Pokémon printed in the Base expansion. Its attacks are Aurora Beam, which deals 50 damage, and Ice Beam, which deals 30 and can Paralyze the Defending Pokémon on a successful coin flip. It has a ×2 Lightning weakness and a three Colorless retreat cost that influence its choices in a deck.
Catalog pricing data as of 14 Apr 2026, 14:48
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