
Description, catalog fields, rules text, and how it plays—in one place.
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Your Active Pokémon is no longer Asleep, Confused, Paralyzed, or Poisoned.
Abilities, attacks, weakness & resistance
Other cards from Base Set 2
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Full Heal (base4-111 / 111/130) is a Trainer card from Base Set 2 printed as a Normal variant. When played it cures the Active Pokémon of being Asleep, Confused, Paralyzed, or Poisoned. It functions as a utility card commonly included to keep attackers and other key Pokémon active after status disruptions.
Catalog pricing data as of 14 Apr 2026, 14:15