
Electrode
Base Set 2 · #25
Overview
Legality, special rules, and flavor text
Format legality
- StandardNot Legal
- UnlimitedLegal
- ExpandedNot Legal
- Gym Leader ChallengeNot Legal
Flavor text
It stores electrical energy under very high pressure. It often explodes with little or no provocation.
Card details
Printing, type line, and catalog data
Identity & printing
- Card ID
- base4-25--normal
- Name
- Electrode
- Number
- 25
- Printed number
- 25/130
- Rarity
- Rare
- Rarity code
- ★
Set, artist & references
- Retreat cost
- 1
- Artist
- Keiji Kinebuchi
- Language
- English
- Set name
- Base Set 2
- Game name
- Pokémon
Battle
Abilities, attacks, weakness & resistance
Abilities
- Pokémon Power: Buzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Attacks
- Electric Shock50Cost: 3
Flip a coin. If tails, Electrode does 10 damage to itself.
Weaknesses
- Fighting ×2
eBay market prices
Sold and listed medians — tap a grade for comps
More conditions (eBay)
Add LP / MP / HP / DMG or a slab grade (PSA 8, ACE 9, BGS 9.5, …). Everyone sees the same prices; scheduled refreshes include these variants.
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More in this set
Other cards from Base Set 2
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