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When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
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Squad Commander (ZNR 41, Foil) is a 3/3 Kor Warrior creature from Zendikar Rising. When it enters, it creates a 1/1 Kor Warrior token for each creature in your party, and at the beginning of combat on your turn if you have a full party, your creatures get +1/+0 and gain indestructible until end of turn. It supports party-based strategies by both producing additional bodies and granting a combat-wide buff when conditions are met.
Catalog pricing data as of 4 May 2026, 14:15