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This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
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Nimble Trapfinder (ZNR 332) is a 1/2 blue Creature — Human Rogue from Zendikar Rising. It can't be blocked if another Cleric, Rogue, Warrior, or Wizard entered the battlefield under your control this turn, and at the beginning of combat on your turn it can grant your creatures a temporary triggered ability to draw cards whenever they deal combat damage if you have a full party. That second effect only applies to creatures you control when the ability resolves, and creatures keep the granted ability for the turn even if your party status changes later.
Catalog pricing data as of 18 Apr 2026, 03:17