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Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • This creature gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
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Kargan Intimidator (ZNR 347, Foil) is a Creature — Human Warrior from Zendikar Rising. Its static effect prevents Cowards from blocking Warriors and it has a {1}-activated ability that can pump itself, make a creature a Coward, or grant trample to a Warrior until end of turn. The card supports aggressive red strategies by pressuring blockers and granting evasion or combat advantages to Warriors.
Catalog pricing data as of 3 Jun 2026, 02:47