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Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • This creature gets +1/+1 until end of turn. • Target creature becomes a Coward until end of turn. • Target Warrior gains trample until end of turn.
Abilities, attacks, weakness & resistance
Other cards from Zendikar Rising
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Kargan Intimidator (ZNR 145, foil) is a red Creature — Human Warrior from Zendikar Rising. It prevents Cowards from blocking Warriors and has a {1} activated mode ability that can boost itself, make a creature a Coward, or give a Warrior trample until end of turn. The card supports aggressive combat lines by both enhancing its own stats and disrupting blockers for your other Warriors.
Catalog pricing data as of 5 May 2026, 08:05